Leadership capabilities training using contemporary art methods for a rapidly changing business world. (coming soon)
The Makerspace at EXP is an equitable making and innovation community for Northeastern students, staff, and faculty, regardless of course of study.
We use equitable community design strategies to build a creative culture that empowers individuals and organizations to realize their innovation initiatives while nurturing the communities they aspire to create.
Contemporary Art Thinking (CAT) teaches creative teams to develop problem-solving skills by exploring what is personally inspirational to each of them.
"Untitled," the inaugural fashion show at The Foundry, has set an enduring standard for annual Maker Space fashion events.
Haus makes beautiful, customizable play equipment with a modernist design heritage that fosters creativity and open-ended exploration for kids 3+. Haus products are flat-pack and washable and give kids independence indoors and outdoors.
Directed The Weissman Foundry 2018-2020. A center of collaboration between Babson, Olin and Wellesley Colleges for transdisciplinary design to prototyping.
Summer 2017 Resident (BUILD) Space, a massive industrial workshop and innovation studio focused on the future of making things.
Develped the branding, equpment needs, culture and pedagogy of IYRS’ Digital Modeling & Fabrication program in Newport, RI
With a $1.2MM raise, Kwambio offers, boutique, on-demand digital manufacturing solutions for product designers.
Developed concept and advised student foundiers. SAS offers contemporary art to the Northeastern community
Viv is a creative artificial intelligence that attempts to capture and model creative inspiration, generating 3D-printable vases that are inspired by a source image
Developed the Snell Library the 3D Printing Studio that offers a full suite of 3D fabrication and modeling technologies to members of the Northeastern community.
Lecturer: Art + Design, Center for Advanced Teaching and Learning: Faculty Scholar, Faculty: Honors Program Northeastern University
Consultant to develop a mobile app voxel polygon modeler that allows the user to model and output G-Code directly to a desktop 3D printer
An online storefront for high-end 3D printed housewares and jewelry and offering one-click 3D customization via 3D Design Filters
A lecture focused on bringing 3D design to everyone through easy-to-use mobile applications, STE(A)M education and Mass-Personalization / Fabrication
Snowflke is a micro, 3d printed “barcode” use to track luxury goods and artworks. With snowflke, users effectively protect their products or property from theft and forgery saving millions in lost sales and insurance claims.
Things + Intellectual Property (T+IP) grew from the realization that ubiquitous 3D scanning has the potential to be the most disruptive of all emerging 3D technologies.
The ANA project is an exploration into storing information, typed alphanumeric text, as physical 3D printed objects.
An 4 channel, interactive installation project at Sampson Gallery, exploring virtual / actual world physical attraction
Exhibited artwork as part of a group show that explores how we search for intimacy on electronic devices.
An interactive light experiment at No Globe Exhibition Space investigating physical and digital bodies dispalaced by time
The first voxel based mobile design app that offers an easy way to 3D model and 3D print your designs in full color. Boot strapped, 10000 downloads in 16 months
The final installation at the first floor gallery location. 85' investigation into the far away and so close
A Stefan Tcherepnin and Janos Stone recorded performance in realtime using a Skype conference link and three computers.
A series of double portraits of actual couples who met via online dating services (four of the five were married)
Interviews with the inhabitants of Second Life that manifested into sculptural interpretations of the collected verbal responces
A commission for a bronze and wood 5-sided portrait cabinet commemorating the 5 children of Dr. Graves